Borderlands 2 hits the store shelves and the hands of enthusiasts. Is this the long-awaited game of Borderlands or we are dealing with a weak sequel, produced only to increase the accounts of manufacturer Gearbox and publisher 2K Games?
Five years after the events of Borderlands, Handsome Jack, who took over the reins Hyperion Corporation and lead Pandora, November 4 offers to help players find a great hidden treasure on Pandora, a new so-called Vault. Great Handsome Jack directs them to the treasure but it turns out to be a deadly trap. Betrayed by Jack, but with great fighting skills, the four manage to escape by the immediate danger, however, and found themselves in a frozen region of Pandora.
Like the first title in the series, Borderlands 2 is a first person shooter that includes many elements of RPG. In fact, the game producers go further and say that Borderlands Series has created a new genre: Role Playing Shooter. Borderlands 2 offers many possibilities to customize the game experience with elements such as leveling system, different skill tree, four classes of characters and the multitude of weapons that can be found throughout the game.
The characters to choose from in Borderlands 2 are Axton (Class Commando), Maya (Siren), Salvador (Gunzerker), Zer0 (Assassin). A fifth character named Gaige (Mechromancer class) will appear at a later date as a DLC. The protagonists of the first game are also present in Borderlands 2 as NPCs.
It is almost impossible for two players to have a similar gaming experience, even within the same class there are three different skill trees. Any choice of character development can radically change its approach to fighting. For example, a character from Assassin class can tip the balance towards sniper skills (low recoil, high zoom, high firepower) or to attack with sword skills, the latter being the choice we did not do it.