Many years ago, back when Duke Nukem 3D or first Quake did not yet exist, Apogee Software offers a first response to Wolfenstein 3-D by means of Rise of the Triad. This was a first person shooter alert, which brought in his time, few innovations in the genre: jump pads, option to embody many heroes or can look up or down to aim more precisely. Later, Apogee Software and changed its name to 3D Realms and released mega-success of Duke Nukem 3D. The rest is history.
In 2008, before the disaster that led to the closure and sale of brand studio Duke Nukem to Gearbox Software, 3D Realms rehabilitated the name by Apogee Software, giving it rights to a new company that would arrange for the publication of the less important games (trilogy Duke Nukem for the Nintendo DS or PSP version of the old iOS Rise of the Triad).
Here is that after years of break, Apogee Software is in the foreground, QuakeCon 2012 is the perfect time for the old / new publisher to announce a HD remake of the classic Rise of The Triad, this time conducted by Interceptor Entertainment. The Interceptor team worked on Duke Nukem 3D: Reloaded, an HD remake of the classic FPS Duke Nukem, originally approved by Gearbox and then blocked to make way for Duke Nukem Forever and its DLC.
New Rise of The Triad is built using Unreal Engine 3 and promises to update the classic gameplay of the 90′s in a modern graphical presentation. Again we have the opportunity to get inside of five HUNT agents (High-Risk United Nations Taskforce), each with its distinct style of gameplay and weapons characteristic: Flamewall, Firebomb, Split Missile, Missile Drunk, Excalibat, etc..