Older fans will be happy to return to the World Series, where the world is ruled by mega corporations that do not shy away from using any methods to enforce their own “views”. Players take Kilo Miles‘s skin, an agent used as guinea pigs Eurocorps: his brain was implemented in the latest version of DART chip, capable of giving the wearer extraordinary abilities.
Unfortunately, the plot only serves as a launching point of the game storyline of Syndicate is otherwise full of clichés of the SF genre, predictable twists and finally “sterile”. Fortunately, the same can not be said about the actual game, hidden behind these inefficient narrative clothes.
In essence, Syndicate is a first person shooter functional, which will appeal to fans of the genre. However, thanks to DART chip, Kilo agent has a few aces in the sleeve over the competition: Syndicate is based on the concept of “breaching” – access to wireless chips that are equipped enemies or equipment in the environment and their hacking.
If enemies, are three separate types of breaching: persuade (“brainwashing an opponent, which will return weapons and start to fight by your side), suicide (opponent choose to fly their own brain) and Backfire (enemy weapon will explode in his hand). First two of these are particularly useful during the armed confrontation; even if they can not be used frequently (these types of skills require a certain amount of energy to be recharged, energy that is gained from defeating the opponents).
Backfire is largely useless (or I did not know how to use it in an effective way), this ability proved to be interesting only after applying an upgrade. Moreover, during the single player campaign of Syndicate, Miles Kilo will have the opportunity to experience some level bosses, quite well done, which can extract and assimilate chips (each such operation is equivalent to obtaining an additional point upgrade).

















